unseen

a tense top-down stealth puzzle game about sightlines, timing, and nerve.

Sneak past patrolling guards, stay out of their vision cones, and reach the exit before time runs out — or before a guard spots you.

Every level is a tense puzzle of timing, sightlines, and nerve: one wrong step into a cone of light and it's over.

how to play

moveWASD / Arrow Keys / Left Analog Stick
pauseP or Esc

Movement is free 8-directional top-down movement — no combat, no weapons. The only tools you have are patience, timing, and cover.

the guards

Five guard types, each with their own patrol logic — but all share the same rule: get caught in their cone of vision with a clear line of sight, and you're spotted.

  • blue — walks a straight line back and forth
  • red — walks the perimeter of a square patrol
  • yellow — wanders slowly... until it catches sight of you. Then it chases, and doesn't give up easily.

Walls and obstacles physically block guards' sightlines — hide behind cover to break line of sight and slip past unseen.

20 levels of sightlines and nerve

Each level has a strict time limit. Guard types, obstacle layouts, and timing windows escalate as you progress — from a single patrolling guard in a straight corridor, to rooms full of crossing cones and guards that hunt you down.

Reach the exit before the clock runs out, or before you're spotted. Your best time on every level is saved automatically.

unseen is a minimalist stealth-puzzle game about patience and observation — closer in feeling to classic top-down stealth-puzzle games than to action or combat titles. There's no fighting here. Only sightlines, timing, and nerve.

StatusReleased
PlatformsHTML5, Windows
Authorilyes_bellil
GenrePuzzle
Made withGodot
AI DisclosureAI Assisted, Code

Download

Download
unseen.exe 96 MB

Comments

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Cool idea. i think its slightly awkward to play and you can cheese a lot of levels but movement feels great. great work! :)